//
//    3DGE LEVELS.DDF -redefine or add new level information.
//    For documentation, see http://edge.sourceforge.net/
//    DDF Version 7
//

<LEVELS>

#VERSION 2.10

// HELL ON EARTH (DOOM 2)
[MAP01]
LUMPNAME=MAP01;
NAME_GRAPHIC=CWILV00;
DESCRIPTION=Map01Desc;
SKY_TEXTURE=SKY1;
MUSIC_ENTRY=1;
SURROUND_FLAT=GRNROCK;
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=MAP02;
PARTIME=30;
EPISODE=HELL_ON_EARTH;

[MAP02]
LUMPNAME=MAP02;
NAME_GRAPHIC=CWILV01;
DESCRIPTION=Map02Desc;
SKY_TEXTURE=SKY1;
MUSIC_ENTRY=2;
SURROUND_FLAT=GRNROCK;
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=MAP03;
PARTIME=90;
EPISODE=HELL_ON_EARTH;

[MAP03]
LUMPNAME=MAP03;
NAME_GRAPHIC=CWILV02;
DESCRIPTION=Map03Desc;
SKY_TEXTURE=SKY1;
MUSIC_ENTRY=3;
SURROUND_FLAT=GRNROCK;
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=MAP04;
PARTIME=120;
EPISODE=HELL_ON_EARTH;

[MAP04]
LUMPNAME=MAP04;
NAME_GRAPHIC=CWILV03;
DESCRIPTION=Map04Desc;
SKY_TEXTURE=SKY1;
MUSIC_ENTRY=4;
SURROUND_FLAT=GRNROCK;
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=MAP05;
PARTIME=120;
EPISODE=HELL_ON_EARTH;

[MAP05]
LUMPNAME=MAP05;
NAME_GRAPHIC=CWILV04;
DESCRIPTION=Map05Desc;
SKY_TEXTURE=SKY1;
MUSIC_ENTRY=5;
SURROUND_FLAT=GRNROCK;
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=MAP06;
PARTIME=90;
EPISODE=HELL_ON_EARTH;

[MAP06]
LUMPNAME=MAP06;
NAME_GRAPHIC=CWILV05;
DESCRIPTION=Map06Desc;
SKY_TEXTURE=SKY1;
MUSIC_ENTRY=6;
SURROUND_FLAT=GRNROCK;
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=MAP07;
PARTIME=150;
EPISODE=HELL_ON_EARTH;

[MAP07]
LUMPNAME=MAP07;
NAME_GRAPHIC=CWILV06;
DESCRIPTION=Map07Desc;
SKY_TEXTURE=SKY1;
MUSIC_ENTRY=7;
SURROUND_FLAT=GRNROCK;
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=MAP08;
PARTIME=120;
PRE.TEXT=Level7Text;
PRE.TEXT_FLAT=SLIME16;
PRE.MUSIC=60;
EPISODE=HELL_ON_EARTH;

[MAP08]
LUMPNAME=MAP08;
NAME_GRAPHIC=CWILV07;
DESCRIPTION=Map08Desc;
SKY_TEXTURE=SKY1;
MUSIC_ENTRY=8;
SURROUND_FLAT=GRNROCK;
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=MAP09;
PARTIME=120;
EPISODE=HELL_ON_EARTH;

[MAP09]
LUMPNAME=MAP09;
NAME_GRAPHIC=CWILV08;
DESCRIPTION=Map09Desc;
SKY_TEXTURE=SKY1;
MUSIC_ENTRY=9;
SURROUND_FLAT=GRNROCK;
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=MAP10;
PARTIME=270;
EPISODE=HELL_ON_EARTH;

[MAP10]
LUMPNAME=MAP10;
NAME_GRAPHIC=CWILV09;
DESCRIPTION=Map10Desc;
SKY_TEXTURE=SKY1;
MUSIC_ENTRY=10;
SURROUND_FLAT=GRNROCK;
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=MAP11;
PARTIME=90;
EPISODE=HELL_ON_EARTH;

[MAP11]
LUMPNAME=MAP11;
NAME_GRAPHIC=CWILV10;
DESCRIPTION=Map11Desc;
SKY_TEXTURE=SKY1;
MUSIC_ENTRY=11;
SURROUND_FLAT=GRNROCK;
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=MAP12;
PARTIME=210;
END.TEXT=Level12Text;
END.TEXT_FLAT=RROCK14;
END.MUSIC=60;
EPISODE=HELL_ON_EARTH;

[MAP12]
LUMPNAME=MAP12;
NAME_GRAPHIC=CWILV11;
DESCRIPTION=Map12Desc;
SKY_TEXTURE=SKY2;
MUSIC_ENTRY=12;
SURROUND_FLAT=GRNROCK;
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=MAP13;
PARTIME=150;
EPISODE=HELL_ON_EARTH;

[MAP13]
LUMPNAME=MAP13;
DESCRIPTION=Map13Desc;
NAME_GRAPHIC=CWILV12;
SKY_TEXTURE=SKY2;
MUSIC_ENTRY=13;
SURROUND_FLAT=GRNROCK;
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=MAP14;
PARTIME=150;
EPISODE=HELL_ON_EARTH;

[MAP14]
LUMPNAME=MAP14;
NAME_GRAPHIC=CWILV13;
DESCRIPTION=Map14Desc;
SKY_TEXTURE=SKY2;
MUSIC_ENTRY=14;
SURROUND_FLAT=GRNROCK;
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=MAP15;
PARTIME=150;
EPISODE=HELL_ON_EARTH;

[MAP15]
LUMPNAME=MAP15;
NAME_GRAPHIC=CWILV14;
DESCRIPTION=Map15Desc;
SKY_TEXTURE=SKY2;
MUSIC_ENTRY=15;
SURROUND_FLAT=GRNROCK;
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=MAP16;
SECRET_MAP=MAP31;
PARTIME=210;
EPISODE=HELL_ON_EARTH;

[MAP16]
LUMPNAME=MAP16;
NAME_GRAPHIC=CWILV15;
DESCRIPTION=Map16Desc;
SKY_TEXTURE=SKY2;
MUSIC_ENTRY=16;
SURROUND_FLAT=GRNROCK;
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=MAP17;
PARTIME=150;
EPISODE=HELL_ON_EARTH;

[MAP17]
LUMPNAME=MAP17;
NAME_GRAPHIC=CWILV16;
DESCRIPTION=Map17Desc;
SKY_TEXTURE=SKY2;
MUSIC_ENTRY=17;
SURROUND_FLAT=GRNROCK;
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=MAP18;
PARTIME=420;
EPISODE=HELL_ON_EARTH;

[MAP18]
LUMPNAME=MAP18;
NAME_GRAPHIC=CWILV17;
DESCRIPTION=Map18Desc;
SKY_TEXTURE=SKY2;
MUSIC_ENTRY=18;
SURROUND_FLAT=GRNROCK;
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=MAP19;
PARTIME=150;
EPISODE=HELL_ON_EARTH;

[MAP19]
LUMPNAME=MAP19;
NAME_GRAPHIC=CWILV18;
DESCRIPTION=Map19Desc;
SKY_TEXTURE=SKY2;
MUSIC_ENTRY=19;
SURROUND_FLAT=GRNROCK;
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=MAP20;
PARTIME=210;
EPISODE=HELL_ON_EARTH;

[MAP20]
LUMPNAME=MAP20;
NAME_GRAPHIC=CWILV19;
DESCRIPTION=Map20Desc;
SKY_TEXTURE=SKY2;
MUSIC_ENTRY=20;
SURROUND_FLAT=GRNROCK;
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=MAP21;
PARTIME=150;
EPISODE=HELL_ON_EARTH;

[MAP21]
LUMPNAME=MAP21;
NAME_GRAPHIC=CWILV20;
DESCRIPTION=Map21Desc;
SKY_TEXTURE=SKY3;
MUSIC_ENTRY=21;
SURROUND_FLAT=GRNROCK;
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=MAP22;
PARTIME=240;
PRE.TEXT=Level21Text;
PRE.TEXT_FLAT=RROCK07;
PRE.MUSIC=60;
EPISODE=HELL_ON_EARTH;

[MAP22]
LUMPNAME=MAP22;
NAME_GRAPHIC=CWILV21;
DESCRIPTION=Map22Desc;
SKY_TEXTURE=SKY3;
MUSIC_ENTRY=22;
SURROUND_FLAT=GRNROCK;
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=MAP23;
PARTIME=150;
EPISODE=HELL_ON_EARTH;

[MAP23]
LUMPNAME=MAP23;
NAME_GRAPHIC=CWILV22;
DESCRIPTION=Map23Desc;
SKY_TEXTURE=SKY3;
MUSIC_ENTRY=23;
SURROUND_FLAT=GRNROCK;
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=MAP24;
PARTIME=180;
EPISODE=HELL_ON_EARTH;

[MAP24]
LUMPNAME=MAP24;
NAME_GRAPHIC=CWILV23;
DESCRIPTION=Map24Desc;
SKY_TEXTURE=SKY3;
MUSIC_ENTRY=24;
SURROUND_FLAT=GRNROCK;
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=MAP25;
PARTIME=150;
EPISODE=HELL_ON_EARTH;

[MAP25]
LUMPNAME=MAP25;
NAME_GRAPHIC=CWILV24;
DESCRIPTION=Map25Desc;
SKY_TEXTURE=SKY3;
MUSIC_ENTRY=25;
SURROUND_FLAT=GRNROCK;
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=MAP26;
PARTIME=150;
EPISODE=HELL_ON_EARTH;

[MAP26]
LUMPNAME=MAP26;
NAME_GRAPHIC=CWILV25;
DESCRIPTION=Map26Desc;
SKY_TEXTURE=SKY3;
MUSIC_ENTRY=26;
SURROUND_FLAT=GRNROCK;
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=MAP27;
PARTIME=300;
EPISODE=HELL_ON_EARTH;

[MAP27]
LUMPNAME=MAP27;
NAME_GRAPHIC=CWILV26;
DESCRIPTION=Map27Desc;
SKY_TEXTURE=SKY3;
MUSIC_ENTRY=27;
SURROUND_FLAT=GRNROCK;
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=MAP28;
PARTIME=330;
EPISODE=HELL_ON_EARTH;

[MAP28]
LUMPNAME=MAP28;
NAME_GRAPHIC=CWILV27;
DESCRIPTION=Map28Desc;
SKY_TEXTURE=SKY3;
MUSIC_ENTRY=28;
SURROUND_FLAT=GRNROCK;
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=MAP29;
PARTIME=420;
EPISODE=HELL_ON_EARTH;

[MAP29]
LUMPNAME=MAP29;
NAME_GRAPHIC=CWILV28;
DESCRIPTION=Map29Desc;
SKY_TEXTURE=SKY3;
MUSIC_ENTRY=29;
SURROUND_FLAT=GRNROCK;
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=MAP30;
PARTIME=300;
EPISODE=HELL_ON_EARTH;

[MAP30]
LUMPNAME=MAP30;
NAME_GRAPHIC=CWILV29;
DESCRIPTION=Map30Desc;
SKY_TEXTURE=SKY3;
MUSIC_ENTRY=30;
SURROUND_FLAT=GRNROCK;
PARTIME=180;
SPECIAL=NORMAL_BLOOD;
END.TEXT=EndGameText;
END.TEXT_FLAT=RROCK17;
END.MUSIC=60;
END.CAST=TRUE;
EPISODE=HELL_ON_EARTH;

[MAP31]
LUMPNAME=MAP31;
NAME_GRAPHIC=CWILV30;
DESCRIPTION=Map31Desc;
SKY_TEXTURE=SKY3;
MUSIC_ENTRY=31;
SURROUND_FLAT=GRNROCK;
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=MAP16;
SECRET_MAP=MAP32;
PARTIME=120;
PRE.TEXT=Level31Text;
PRE.TEXT_FLAT=RROCK13;
PRE.MUSIC=60;
EPISODE=HELL_ON_EARTH;

[MAP32]
LUMPNAME=MAP32;
NAME_GRAPHIC=CWILV31;
DESCRIPTION=Map32Desc;
SKY_TEXTURE=SKY3;
MUSIC_ENTRY=32;
SURROUND_FLAT=GRNROCK;
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=MAP16;
PARTIME=30;
PRE.TEXT=Level32Text;
PRE.TEXT_FLAT=RROCK19;
PRE.MUSIC=60;
EPISODE=HELL_ON_EARTH;


// KNEE_DEEP_IN_THE_DEAD
[E1M1]
LUMPNAME=E1M1;
NAME_GRAPHIC=WILV00;
DESCRIPTION=E1M1Desc;
SKY_TEXTURE=SKY1;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=E1M2;
SECRET_MAP=E1M9;
PARTIME=30;
MUSIC_ENTRY=33;
EPISODE=KNEE_DEEP_IN_THE_DEAD;

[E1M2]
LUMPNAME=E1M2;
NAME_GRAPHIC=WILV01;
DESCRIPTION=E1M2Desc;
SKY_TEXTURE=SKY1;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=E1M3;
SECRET_MAP=E1M9;
PARTIME=75;
MUSIC_ENTRY=34;
EPISODE=KNEE_DEEP_IN_THE_DEAD;

[E1M3]
LUMPNAME=E1M3;
NAME_GRAPHIC=WILV02;
DESCRIPTION=E1M3Desc;
SKY_TEXTURE=SKY1;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=E1M4;
SECRET_MAP=E1M9;
PARTIME=120;
MUSIC_ENTRY=35;
EPISODE=KNEE_DEEP_IN_THE_DEAD;

[E1M4]
LUMPNAME=E1M4;
NAME_GRAPHIC=WILV03;
DESCRIPTION=E1M4Desc;
SKY_TEXTURE=SKY1;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=E1M5;
SECRET_MAP=E1M9;
PARTIME=90;
MUSIC_ENTRY=36;
EPISODE=KNEE_DEEP_IN_THE_DEAD;

[E1M5]
LUMPNAME=E1M5;
NAME_GRAPHIC=WILV04;
DESCRIPTION=E1M5Desc;
SKY_TEXTURE=SKY1;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=E1M6;
SECRET_MAP=E1M9;
PARTIME=165;
MUSIC_ENTRY=37;
EPISODE=KNEE_DEEP_IN_THE_DEAD;

[E1M6]
LUMPNAME=E1M6;
NAME_GRAPHIC=WILV05;
DESCRIPTION=E1M6Desc;
SKY_TEXTURE=SKY1;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=E1M7;
SECRET_MAP=E1M9;
PARTIME=180;
MUSIC_ENTRY=38;
EPISODE=KNEE_DEEP_IN_THE_DEAD;

[E1M7]
LUMPNAME=E1M7;
NAME_GRAPHIC=WILV06;
DESCRIPTION=E1M7Desc;
SKY_TEXTURE=SKY1;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=E1M8;
SECRET_MAP=E1M9;
PARTIME=180;
MUSIC_ENTRY=39;
EPISODE=KNEE_DEEP_IN_THE_DEAD;

[E1M8]
LUMPNAME=E1M8;
NAME_GRAPHIC=WILV07;
DESCRIPTION=E1M8Desc;
SKY_TEXTURE=SKY1;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
SECRET_MAP=E1M9;
PARTIME=30;
MUSIC_ENTRY=40;
EPISODE=KNEE_DEEP_IN_THE_DEAD;
STATS=NONE;

END.TEXT=Episode1Text;
END.TEXT_FLAT="FLOOR4_8";
END.MUSIC=61;
END.GRAPHIC="CREDIT";
END.GRAPHIC_WAIT=MAXT;


[E1M9]
LUMPNAME=E1M9;
NAME_GRAPHIC=WILV08;
DESCRIPTION=E1M9Desc;
SKY_TEXTURE=SKY1;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=E1M4;
SECRET_MAP=E1M9;
PARTIME=165;
MUSIC_ENTRY=41;
EPISODE=KNEE_DEEP_IN_THE_DEAD;

// THE_SHORES_OF_HELL
[E2M1]
LUMPNAME=E2M1;
NAME_GRAPHIC=WILV10;
DESCRIPTION=E2M1Desc;
SKY_TEXTURE=SKY2;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=E2M2;
SECRET_MAP=E2M9;
PARTIME=90;
MUSIC_ENTRY=42;
EPISODE=THE_SHORES_OF_HELL;

[E2M2]
LUMPNAME=E2M2;
NAME_GRAPHIC=WILV11;
DESCRIPTION=E2M2Desc;
SKY_TEXTURE=SKY2;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=E2M3;
SECRET_MAP=E2M9;
PARTIME=90;
MUSIC_ENTRY=43;
EPISODE=THE_SHORES_OF_HELL;

[E2M3]
LUMPNAME=E2M3;
NAME_GRAPHIC=WILV12;
DESCRIPTION=E2M3Desc;
SKY_TEXTURE=SKY2;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=E2M4;
SECRET_MAP=E2M9;
PARTIME=90;
MUSIC_ENTRY=44;
EPISODE=THE_SHORES_OF_HELL;

[E2M4]
LUMPNAME=E2M4;
NAME_GRAPHIC=WILV13;
DESCRIPTION=E2M4Desc;
SKY_TEXTURE=SKY2;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=E2M5;
SECRET_MAP=E2M9;
PARTIME=120;
MUSIC_ENTRY=45;
EPISODE=THE_SHORES_OF_HELL;

[E2M5]
LUMPNAME=E2M5;
NAME_GRAPHIC=WILV14;
DESCRIPTION=E2M5Desc;
SKY_TEXTURE=SKY2;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=E2M6;
SECRET_MAP=E2M9;
PARTIME=90;
MUSIC_ENTRY=46;
EPISODE=THE_SHORES_OF_HELL;

[E2M6]
LUMPNAME=E2M6;
NAME_GRAPHIC=WILV15;
DESCRIPTION=E2M6Desc;
SKY_TEXTURE=SKY2;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=E2M7;
SECRET_MAP=E2M9;
PARTIME=360;
MUSIC_ENTRY=47;
EPISODE=THE_SHORES_OF_HELL;

[E2M7]
LUMPNAME=E2M7;
NAME_GRAPHIC=WILV16;
DESCRIPTION=E2M7Desc;
SKY_TEXTURE=SKY2;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=E2M8;
SECRET_MAP=E2M9;
PARTIME=240;
MUSIC_ENTRY=48;
EPISODE=THE_SHORES_OF_HELL;

[E2M8]
LUMPNAME=E2M8;
NAME_GRAPHIC=WILV17;
DESCRIPTION=E2M8Desc;
SKY_TEXTURE=SKY2;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
SECRET_MAP=E2M9;
PARTIME=30;
MUSIC_ENTRY=49;
EPISODE=THE_SHORES_OF_HELL;
END.TEXT=Episode2Text;
END.TEXT_FLAT="SFLR6_1";
END.MUSIC=61;
END.GRAPHIC="VICTORY2";
END.GRAPHIC_WAIT=MAXT;
STATS=NONE;

[E2M9]
LUMPNAME=E2M9;
NAME_GRAPHIC=WILV18;
DESCRIPTION=E2M9Desc;
SKY_TEXTURE=SKY2;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=E2M6;
SECRET_MAP=E2M9;
PARTIME=170;
MUSIC_ENTRY=50;
EPISODE=THE_SHORES_OF_HELL;

// INFERNO
[E3M1]
LUMPNAME=E3M1;
NAME_GRAPHIC=WILV20;
DESCRIPTION=E3M1Desc;
SKY_TEXTURE=SKY3;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=E3M2;
SECRET_MAP=E3M9;
PARTIME=90;
MUSIC_ENTRY=51;
EPISODE=INFERNO;

[E3M2]
LUMPNAME=E3M2;
NAME_GRAPHIC=WILV21;
DESCRIPTION=E3M2Desc;
SKY_TEXTURE=SKY3;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=E3M3;
SECRET_MAP=E3M9;
PARTIME=45;
MUSIC_ENTRY=52;
EPISODE=INFERNO;

[E3M3]
LUMPNAME=E3M3;
NAME_GRAPHIC=WILV22;
DESCRIPTION=E3M3Desc;
SKY_TEXTURE=SKY3;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=E3M4;
SECRET_MAP=E3M9;
PARTIME=90;
MUSIC_ENTRY=53;
EPISODE=INFERNO;

[E3M4]
LUMPNAME=E3M4;
NAME_GRAPHIC=WILV23;
DESCRIPTION=E3M4Desc;
SKY_TEXTURE=SKY3;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=E3M5;
SECRET_MAP=E3M9;
PARTIME=150;
MUSIC_ENTRY=54;
EPISODE=INFERNO;

[E3M5]
LUMPNAME=E3M5;
NAME_GRAPHIC=WILV24;
DESCRIPTION=E3M5Desc;
SKY_TEXTURE=SKY3;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=E3M6;
SECRET_MAP=E3M9;
PARTIME=90;
MUSIC_ENTRY=55;
EPISODE=INFERNO;

[E3M6]
LUMPNAME=E3M6;
NAME_GRAPHIC=WILV25;
DESCRIPTION=E3M6Desc;
SKY_TEXTURE=SKY3;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=E3M7;
SECRET_MAP=E3M9;
PARTIME=90;
MUSIC_ENTRY=56;
EPISODE=INFERNO;

[E3M7]
LUMPNAME=E3M7;
NAME_GRAPHIC=WILV26;
DESCRIPTION=E3M7Desc;
SKY_TEXTURE=SKY3;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=E3M8;
SECRET_MAP=E3M9;
PARTIME=165;
MUSIC_ENTRY=57;
EPISODE=INFERNO;

[E3M8]
LUMPNAME=E3M8;
NAME_GRAPHIC=WILV27;
DESCRIPTION=E3M8Desc;
SKY_TEXTURE=SKY3;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
SECRET_MAP=E3M9;
PARTIME=30;
MUSIC_ENTRY=58;
EPISODE=INFERNO;
END.TEXT=Episode3Text;
END.TEXT_FLAT="MFLR8_4";
END.MUSIC=61;
END.BUNNY=TRUE;
STATS=NONE;

[E3M9]
LUMPNAME=E3M9;
NAME_GRAPHIC=WILV28;
DESCRIPTION=E3M9Desc;
SKY_TEXTURE=SKY3;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=E3M7;
SECRET_MAP=E3M9;
PARTIME=135;
MUSIC_ENTRY=59;
EPISODE=INFERNO;

// THY_FLESH_CONSUMED
[E4M1]
LUMPNAME=E4M1;
NAME_GRAPHIC=WILV30;
DESCRIPTION=E4M1Desc;
SKY_TEXTURE=SKY4;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=E4M2;
SECRET_MAP=E4M9;
MUSIC_ENTRY=54;
EPISODE=THY_FLESH_CONSUMED;

[E4M2]
LUMPNAME=E4M2;
NAME_GRAPHIC=WILV31;
DESCRIPTION=E4M2Desc;
SKY_TEXTURE=SKY4;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=E4M3;
SECRET_MAP=E4M9;
MUSIC_ENTRY=52;
EPISODE=THY_FLESH_CONSUMED;

[E4M3]
LUMPNAME=E4M3;
NAME_GRAPHIC=WILV32;
DESCRIPTION=E4M3Desc;
SKY_TEXTURE=SKY4;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=E4M4;
SECRET_MAP=E4M9;
MUSIC_ENTRY=53;
EPISODE=THY_FLESH_CONSUMED;

[E4M4]
LUMPNAME=E4M4;
NAME_GRAPHIC=WILV33;
DESCRIPTION=E4M4Desc;
SKY_TEXTURE=SKY4;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=E4M5;
SECRET_MAP=E4M9;
MUSIC_ENTRY=37;
EPISODE=THY_FLESH_CONSUMED;

[E4M5]
LUMPNAME=E4M5;
NAME_GRAPHIC=WILV34;
DESCRIPTION=E4M5Desc;
SKY_TEXTURE=SKY4;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=E4M6;
SECRET_MAP=E4M9;
MUSIC_ENTRY=48;
EPISODE=THY_FLESH_CONSUMED;

[E4M6]
LUMPNAME=E4M6;
NAME_GRAPHIC=WILV35;
DESCRIPTION=E4M6Desc;
SKY_TEXTURE=SKY4;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=E4M7;
SECRET_MAP=E4M9;
MUSIC_ENTRY=45;
EPISODE=THY_FLESH_CONSUMED;

[E4M7]
LUMPNAME=E4M7;
NAME_GRAPHIC=WILV36;
DESCRIPTION=E4M7Desc;
SKY_TEXTURE=SKY4;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=E4M8;
SECRET_MAP=E4M9;
MUSIC_ENTRY=47;
EPISODE=THY_FLESH_CONSUMED;

[E4M8]
LUMPNAME=E4M8;
NAME_GRAPHIC=WILV37;
DESCRIPTION=E4M8Desc;
SKY_TEXTURE=SKY4;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
SECRET_MAP=E4M9;
MUSIC_ENTRY=46;
EPISODE=THY_FLESH_CONSUMED;
END.TEXT=Episode4Text;
END.TEXT_FLAT="MFLR8_3";
END.MUSIC=61;
END.GRAPHIC="ENDPIC";
END.GRAPHIC_WAIT=MAXT;
STATS=NONE;

[E4M9]
LUMPNAME=E4M9;
NAME_GRAPHIC=WILV38;
DESCRIPTION=E4M9Desc;
SKY_TEXTURE=SKY4;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=E4M3;
SECRET_MAP=E4M9;
MUSIC_ENTRY=41;
EPISODE=THY_FLESH_CONSUMED;

// SIGIL
[E5M1]
LUMPNAME=E5M1;
NAME_GRAPHIC=WILV40;
DESCRIPTION=E5M1Desc;
SKY_TEXTURE=SKY5_ZD;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=E5M2;
SECRET_MAP=E5M9;
MUSIC_ENTRY=71;
EPISODE=SIGIL;

[E5M2]
LUMPNAME=E5M2;
NAME_GRAPHIC=WILV41;
DESCRIPTION=E5M2Desc;
SKY_TEXTURE=SKY5_ZD;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=E5M3;
SECRET_MAP=E5M9;
MUSIC_ENTRY=72;
EPISODE=SIGIL;

[E5M3]
LUMPNAME=E5M3;
NAME_GRAPHIC=WILV42;
DESCRIPTION=E5M3Desc;
SKY_TEXTURE=SKY5_ZD;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=E5M4;
SECRET_MAP=E5M9;
MUSIC_ENTRY=73;
EPISODE=SIGIL;

[E5M4]
LUMPNAME=E5M4;
NAME_GRAPHIC=WILV43;
DESCRIPTION=E5M4Desc;
SKY_TEXTURE=SKY5_ZD;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=E5M5;
SECRET_MAP=E5M9;
MUSIC_ENTRY=74;
EPISODE=SIGIL;

[E5M5]
LUMPNAME=E5M5;
NAME_GRAPHIC=WILV44;
DESCRIPTION=E5M5Desc;
SKY_TEXTURE=SKY5_ZD;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=E5M6;
SECRET_MAP=E5M9;
MUSIC_ENTRY=75;
EPISODE=SIGIL;

[E5M6]
LUMPNAME=E5M6;
NAME_GRAPHIC=WILV45;
DESCRIPTION=E5M6Desc;
SKY_TEXTURE=SKY5_ZD;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=E5M7;
SECRET_MAP=E5M9;
MUSIC_ENTRY=76;
EPISODE=SIGIL;

[E5M7]
LUMPNAME=E5M7;
NAME_GRAPHIC=WILV46;
DESCRIPTION=E5M7Desc;
SKY_TEXTURE=SKY5_ZD;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=E5M8;
SECRET_MAP=E5M9;
MUSIC_ENTRY=77;
EPISODE=SIGIL;

[E5M8]
LUMPNAME=E5M8;
NAME_GRAPHIC=WILV47;
DESCRIPTION=E5M8Desc;
SKY_TEXTURE=SKY5_ZD;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
SECRET_MAP=E5M9;
MUSIC_ENTRY=78;
EPISODE=SIGIL;
END.TEXT=Episode5Text;
END.TEXT_FLAT="MFLR8_3";
END.MUSIC=61;
END.GRAPHIC="SIGILEND";
END.GRAPHIC_WAIT=MAXT;
STATS=NONE;

[E5M9]
LUMPNAME=E5M9;
NAME_GRAPHIC=WILV48;
DESCRIPTION=E5M9Desc;
SKY_TEXTURE=SKY5_ZD;
SURROUND_FLAT="FLOOR7_2";
SPECIAL=NO_ENEMY_STOMP;
NEXT_MAP=E5M3;
SECRET_MAP=E5M9;
MUSIC_ENTRY=79;
EPISODE=SIGIL;