How build files are namedIn keeping with the transfer of the ZDoom and GZDoom source from SVN to Git, the file naming conventions for those two builds have changed. As of now, the archives containing the builds will use the generated revision numbers. These numbers are not very catchy (e.g. the current GZDoom one is [color=red:11voqlkc]G1.9pre-38-g0980f66[/color:11voqlkc]) but it is the way that the numbering is done and it shows exactly which commit of the source the build was based on.
If you are reporting bugs for these builds in either the ZDoom or GZDoom forums, please remember to state clearly the revision number for the build where you experience the problem. The revision is recorded at the top of the ini file like this:
[code:11voqlkc]# This file was generated by GZDoom G1.9pre-38-g0980f66 on Mon Jun 24 17:25:30 2013[/code:11voqlkc]
So you can open that to copy/paste the number into your bug report. The ini file is usually in the same folder as the executable but if you can't find it, you can use the "[i:11voqlkc]whereisini[/i:11voqlkc]" console command to tell you where the file is.